Design & Technology

 

What pupils will learn

 

Key Stage 3

 
Our aim in Year 7 and 8 is to provide opportunities for students to design, make and modify products, using a range of tools and materials including wood and plastics. Students will be introduced to the design process whereby ideas become high quality functional products that are fit for their intended purpose.

The 6 areas of study are:

  • Creativity
  • Accuracy
  • Technical Thinking
  • Problem Solving
  • Practical Making
  • Evaluation and Analysis

Further details of the topics covered in Year 7 and 8 are given in the table below:
 

Year 7 Project One: Trinket Box
 
Pupils will be given a brief and have to complete a simple focused practical task. They will cover basic drawing skills (isometric) and then go on to use some simple hand tools plus the pillar drill in the workshop. Pupils will gain confidence in the workshop and feel confident with the health and safety rules.
 
Project Two: Linkage Toy
 
Pupils will learn about levers and linkages. They will design and make a moving toy using MDF. They will use basic tools in the workshop and then learn about finishing the materials properly.

Year 8 Project One: Wicked Warnings Doortag

Pupils will design and make a door tag which has vinyl graphics and a basic electronic circuit. They will learn about and use a variety of machines, and equipment as well as learn how to use 2d design.

Project Two: Mobile Phone Holder

Pupils will design and make a mobile phone holder out of acrylic and plastic. They will learn basic CAD skills, as well as learn to use more equipment and machines in the workshop.

 

Key Stage 4 – GCSE Product Design

 

Year 9 Project One: Headphone Wrap
 
Pupils will be given a specification and have to explore what it is they need to make. They will have to design and model the wrap before creating it on 2d and then wait for it to be laser cut. They will then have to create the packaging for it based on the research they have done on brands for homework.
 
Project Two: Wooden Box
 
Pupils will make a box out of a range of hard woods, soft woods and manufactured boards. They will cover a range of joints and joining methods. There may be a chance to laser cut a pattern onto the top of the box.

Year 10 As this academic year (2017-2018) is the first year that we have run this course, the curriculum has not yet been confirmed for Year 10 (which will start 2018-2019). The website will be updated with project details as soon as they have been confirmed.

Year 11 As this academic year (2017-2018) is the first year that we have run this course, the curriculum has not yet been confirmed for Year 11 (which will start 2019-2020). The website will be updated with project details as soon as they have been confirmed.

 

Curriculum Rationale

 

Knowledge

 
Design and Technology allows students to gain a better understanding of the world we live in, and how products are designed to help make life better. They will explore a wide range of material areas that will allow them to better understand other subjects as they will have a given context e.g. Maths and Science. Designers need to consider social, moral and environmental issues when designing and manufacturing products and these issues will be highlighted throughout the curriculum in Design and Technology. They will also study new and ever developing technologies such as smart materials and programmable components.
 

Ways of thinking

 
Design and Technology encourages students to think about things in a wide range of different concepts. They first need to analyse a problem, they will then go on a journey designing and developing a product in an iterative way, which will mean that great resilience is needed as things often don’t go right the first time. Design and Technology needs students to think in a very lateral way to reach an end goal, as there is often not one right answer to a problem. This means that students can show great creativity in this subject.
 

Character

 
Design and Technology aims to develop independence in students, as they go on their own personal journey with their product, guided by the teacher. This means that students need to have great resilience and grit. They also need to be intrinsically motivated so that they don’t give up should they face an issue in their projects.
 

Experiences

 
Every child will have the opportunity to solve problems in a practical way. They will have the chance to design and make a product in the workshop using traditional making skills and on the computer using CAD. They will also have the chance to look at existing products in great detail and analyse them so that they can take inspiration from them for their own work. Students will encounter real life problems that will link directly to their course of study in Maths and Science. At GCSE level students have the opportunity to work directly with local companies that offer them an insight into how the industry itself works.
 

How pupils’ learning will be assessed

 
All students are assessed on a regular basis through a variety of techniques which enable students to measure their progress against the National Curriculum and gain valuable feedback on how to improve their work.
 

Video – Areas Studied

 

 

Video – Linkage Toy Project

 

 

Design & Technology Department

 
September 2016 saw some major changes to the academy, one of which was a brand new design and technology department. Design and technology gives children the opportunity to develop skill, knowledge and understanding of designing and making functional products. It’s a very exciting time as we are now able to offer design and technology for Years 7 & 8 as well as it being a GCSE option this year. The pupils in Years 7 & 8 have already completed one project where they have learnt how to use some of the machines, as well developing a basic understanding of the subject.
 
If you would like to know more about design and technology please arrange to meet with Miss Robinson – she would be more than happy to discuss the subject with you.
 
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